LIGHTS, SHADING, DRAW! GIMME SOME TIPS PLEASE!

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Comicfanatic83's avatar
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Well I've taking a lot of time to start working on getting the anatomy thing down and its working a bit.  This is why I'm glad that I didn't become a doctor of any kind because  I couldn't name half of those damn muscles!  I have also been trying a different style where which has a bit more of a cartoon style when it comes to drawing, a little less emphasis on muscle detail.

Have started thing a little bit more about shading, (like i said I'm a beginner) and realized that I know nothing about it at all.  I've heard people say study lighting and I'm not exactly sure how to do that.  I've been looking at ::iconstevensanchez:: Vid. Tutorial.  Some of my biggest problems comes with trying to shade what I want to look like leather or even just choosing a light source.  I have also been trying to figure out pencil strokes (does that make sense) for the best way to make the shading to work, like which direction to shade up, down, sideways, diagonal.  How long does it take until you trust what you think is the right lighting or what not.  Are there some other tips and tricks that you guys know of, or things you've studied that have helped.  

Also feel free to check out some of my work and give some tips on where you think a light source would be and how you would shade or ideas on shading.  I really want to move from now just drawing, to drawing and shading, stepping it up to the next level.  I love feedback even if it hurts because it helps you grow.


THANKS TO ALL WHO READ

::iconcomicfanatic83::

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elhoyonegro's avatar
To really get an understanding on anatomy and I think Steven mentions this on his videos you need to get some artists books on anatomy. My top pics would be Burne Hogarth Dynamic Anatony, George Bridgman Drawing from life and sara simblet anatomy for the artist. You can also check andrew loomis, you can download his books for free since they are out of circulation.

Another thing you really need is you are able is to take a life drawing class or workshop. You can get a lot of knowledge from books and stuff but to really get a grasp as how everything actually is you need to draw real from real models. It will help you a lot also on how color and light work for shading. And this doesn't just limits to classes and people. You can draw any object thats on your house or you can go to the beach, or a park or even the mall and draw people there, poses might not be as rich and long as with a model but you'll learn a lot anyways. The zoo is another great place to go and draw animals and environments.

I'll also stay away from attempting cartooning or going for any other style right now. Cartoons are a highly simplified form of the human anatomy and to really understand whats going on in there and also to really understand how to simplify you need to know how everything really looks and works. Having that knowledge behind you is what is going to infuse your cartoons with life otherwise they will be just a 2nd or 3rd generation copy of someone else's style.

check out also conceptart.org, its full of amazing artists and has tons ans tons of resources and links that can help you out a lot.

Last thing I can say is practice a lot, that's the only true behind any artist and also learn anatomy and draw from life as much as you possibly can.

hope it helped a bit.
peace